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Scripted Sequences and Spotlights (2 IN ONE!!!) 31We have now opened a new Build server! IP: 188.165.193.102:27016Scripted Sequences and Spotlights (2 IN ONE!!!) 31

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    Scripted Sequences and Spotlights (2 IN ONE!!!)

    Xieneus
    Xieneus
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    Number of posts : 43
    Age : 28
    Location : Explosive Land
    In-Game Name : Xieneus

    Credits Credits :
    Scripted Sequences and Spotlights (2 IN ONE!!!) Left_bar_bleue0 / 1000 / 100Scripted Sequences and Spotlights (2 IN ONE!!!) Right_bar_bleue

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    Registration date : 2009-04-12
    Points : 79
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    Scripted Sequences and Spotlights (2 IN ONE!!!) Empty Scripted Sequences and Spotlights (2 IN ONE!!!)

    Post by Xieneus Fri Apr 17, 2009 12:05 am

    A quote from a random guy... "Well Im so PERFECT at the Source SDK and hammer yet I dont know how to use scripted_sequences! Have no fear! I will read this tut!"

    Before we Begin you will need...

    Source SDK
    A Brain
    PATIENCE

    We are going to use a very basic example for this, a sleeping zombie up against a wall.

    To Begin make a very basic map, a ground, a box or two and a skybox and walls.

    Then spawn an entity and name it npc_zombie.

    --------------------PROCEDURE------------------------

    STEP I: Spawn another entity and change it to scripted_sequence.

    STEP II: Double Click on the npc_zombie and name it, then double click on your sequence and name it.

    STEP III: In your Scripted_sequence menu go to Target NPC and name it the npc_zombie's name. This means the scripted_sequence will effect this NPC

    STEP IV: Once this is done go into "Flags" of the scripted sequence and tick "Overide AI" and "Start on Spawn"

    STEP 5: Now in the "Pre-Action" animation is the Zombies "sleeping" animation. For this tutorial im using "slump_a". When your done with that go to "Action" animation which is the Zombie waking up, for this theirs a variety of animations, including one cut from HL2!

    Slumprise_a - a zombie waking up slowly
    Slumprise_b - a zombie waking up quickly
    Slumprise_a2 - a zombie waking up and swinging his arm you to try and knock you down (THIS DOES DO DAMAGE WHEN TRIGGERED!)

    STEP 6: Setup a trigger for the "begin_sequence" and enjoy your zombies waking up to destroy your player.

    ---------------SPOTLIGHTS----------------

    For this all you need is the Source SDK and Hammer.

    STEP I: Spawn a spotlight prop (for detail) and set it up.

    STEP II: Spawn a "point_spotlight and measure the angles to your desire.

    STEP III: Put a light entity at the end of the trail of light.

    STEP IV: You now have a nice lighting effect. Not just light coming out of nowhere. God I hate maps w/o point_spotlight...


    "EXTRA TIP FOR NPC SCRIPTED SEQUENCES!" Use the Model Viewer to find animations you like. Instead of a zombie waking up from their dead. Make them like Dancing Drunk Barney. Good Fun ^^"


    Last edited by Brotherhood23 on Fri Apr 17, 2009 12:10 am; edited 1 time in total
    Bam
    Bam
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    Number of posts : 1952
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    Location : Hull, UK
    In-Game Name : [BS] Bam

    Credits Credits :
    Scripted Sequences and Spotlights (2 IN ONE!!!) Left_bar_bleue100 / 100100 / 100Scripted Sequences and Spotlights (2 IN ONE!!!) Right_bar_bleue

    Warnings! Warnings! :
    Scripted Sequences and Spotlights (2 IN ONE!!!) Left_bar_bleue0 / 100 / 10Scripted Sequences and Spotlights (2 IN ONE!!!) Right_bar_bleue

    Registration date : 2008-05-27
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    Post by Bam Fri Apr 17, 2009 12:09 am

    Very interesting Brotherhood Very Happy
    The Erik
    The Erik
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    Number of posts : 1545
    Age : 32
    Location : Hillerød, Denmark
    In-Game Name : [BS] The Erik

    Credits Credits :
    Scripted Sequences and Spotlights (2 IN ONE!!!) Left_bar_bleue43 / 10043 / 100Scripted Sequences and Spotlights (2 IN ONE!!!) Right_bar_bleue

    Warnings! Warnings! :
    Scripted Sequences and Spotlights (2 IN ONE!!!) Left_bar_bleue0 / 100 / 10Scripted Sequences and Spotlights (2 IN ONE!!!) Right_bar_bleue

    Registration date : 2008-06-08
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    Post by The Erik Fri Apr 17, 2009 3:41 pm

    although i'm not very much into hammer anymore, this seems a very easy tutorial! Very Happy
    Xieneus
    Xieneus
    Member
    Member


    Number of posts : 43
    Age : 28
    Location : Explosive Land
    In-Game Name : Xieneus

    Credits Credits :
    Scripted Sequences and Spotlights (2 IN ONE!!!) Left_bar_bleue0 / 1000 / 100Scripted Sequences and Spotlights (2 IN ONE!!!) Right_bar_bleue

    Warnings! Warnings! :
    Scripted Sequences and Spotlights (2 IN ONE!!!) Left_bar_bleue0 / 100 / 10Scripted Sequences and Spotlights (2 IN ONE!!!) Right_bar_bleue

    Registration date : 2009-04-12
    Points : 79
    Reputation : 0

    Scripted Sequences and Spotlights (2 IN ONE!!!) Empty Re: Scripted Sequences and Spotlights (2 IN ONE!!!)

    Post by Xieneus Sat Apr 18, 2009 4:35 am

    It is quite easy once you get into Hammer

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    Scripted Sequences and Spotlights (2 IN ONE!!!) Empty Re: Scripted Sequences and Spotlights (2 IN ONE!!!)

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