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Blending 31We have now opened a new Build server! IP: 188.165.193.102:27016Blending 31

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    Thomas
    Thomas
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    Number of posts : 88
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    Blending Empty Blending

    Post by Thomas Sat Oct 25, 2008 12:11 am

    got a question for chip how do you make a overlay texture and then make it blend with the original like in superstruct or in many stranded maps
    Chip
    Chip
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    Blending Empty Re: Blending

    Post by Chip Tue Oct 28, 2008 12:34 am

    Do you mean with Alpha on a displacement or with a custom texture with an invisable (alpha) background?
    Thomas
    Thomas
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    Blending Empty Re: Blending

    Post by Thomas Tue Oct 28, 2008 4:00 pm

    ehh what ? okay lets say i wanted a grass area with a bit of sand at the edges how would i do that?
    Chip
    Chip
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    Blending Empty Re: Blending

    Post by Chip Thu Oct 30, 2008 12:39 am

    Make a displacement with a texture that has the word "blend" in it. See here:
    http://www.halfwit-2.com/?page=tutorials&category=19

    More specifically:
    http://www.halfwit-2.com/?page=tutorials&id=78
    Thomas
    Thomas
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    Number of posts : 88
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    Blending Empty Re: Blending

    Post by Thomas Thu Oct 30, 2008 8:22 pm

    is there some kind of easy way to make terrain like in this map http://www.garrysmod.org/downloads/?a=view&id=31262
    Chip
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    Blending Empty Re: Blending

    Post by Chip Fri Oct 31, 2008 11:47 pm

    Terrain Generators can generate terrain from image files (grayscale to show height) and real-world places with certain applications/websites but it is generally frowned upon.
    Samuel Hall
    Samuel Hall
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    Blending Empty Re: Blending

    Post by Samuel Hall Fri May 01, 2009 2:08 am

    Yeah, the only proper way to do it is either with the SDK or by manually making a grayscale image, using generators is, as chip said, frowned upon.

    If you're gonna make a grayscale, then by any means use the generator to convert it into a displacement, using your grayscale, but make sure you put time into it, and didn't just click generate a few times.

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