I've been working on this for two or three days, suggestions?
+4
Xanawolf
Vixen
Bam
Chip
8 posters
A map I've been workin' on
Chip- Map Designer
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- Post n°1
A map I've been workin' on
Bam- Admin
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- Post n°2
Re: A map I've been workin' on
Awesome Chip! Dunno if you got my email yet, but its a definite 'yay' to the underwater exploration part =]
Vixen- Miss Bam
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- Post n°3
Re: A map I've been workin' on
Wow looking good chip... keep it up!
Xanawolf- Member
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- Post n°4
Re: A map I've been workin' on
im no map maker like you chip but im trying to learn to make good maps but i got a problem 1: How do i make a sky box? 2: i cant seem to find out how to make a door 3: when i spawn a light i go on the map but it doesnt work
oskarso- Elite Member
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- Post n°5
Re: A map I've been workin' on
I have an idea make something hidden in the water that will require alot of exploration ! i love that.
And and no textures that require anything else than hl2 please :<
And and no textures that require anything else than hl2 please :<
liam6478- A Legend To The Server!
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- Post n°6
Re: A map I've been workin' on
very nice map chip any tips you could give me to make my maps better?
Chip- Map Designer
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- Post n°7
Re: A map I've been workin' on
Thanks for the feedback guys!
Being in the USA I'm in central time which is like -5 or 6.
I normally map better than this, I'm kinda new to sandbox mapping, I usually do stuff like this:
https://www.youtube.com/watch?v=GPKh-fy_-Xw
(I recorded a lot of flaws in that video)
Being in the USA I'm in central time which is like -5 or 6.
I normally map better than this, I'm kinda new to sandbox mapping, I usually do stuff like this:
https://www.youtube.com/watch?v=GPKh-fy_-Xw
(I recorded a lot of flaws in that video)
The Erik- Operator / Moderator
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- Post n°8
Re: A map I've been workin' on
looks awesome
Last edited by The Erik on Tue Oct 14, 2008 11:58 pm; edited 1 time in total
Bam- Admin
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- Post n°9
Re: A map I've been workin' on
That map in that video also looks really impressive, atmospheric like STALKER.
Chip- Map Designer
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- Post n°10
Re: A map I've been workin' on
High Dynamic Range, really great.
No HDR:
HDR:
REALLY BRIGHT. I gotta turn it down. All in all full HDR was a great addition to the EP2 engine.
No HDR:
HDR:
REALLY BRIGHT. I gotta turn it down. All in all full HDR was a great addition to the EP2 engine.
Soul_reaper2- Map Designer
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- Post n°11
Re: A map I've been workin' on
Looks awesome made any more progress or have you released it already?
Chip- Map Designer
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- Post n°12
Re: A map I've been workin' on
Soul_reaper2 wrote:Looks awesome made any more progress or have you released it already?
Scrapped it because I'm never happy with what I do and rightly so.
Working on a l4d campaign currently.
Soul_reaper2- Map Designer
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- Post n°13
Re: A map I've been workin' on
Awesome, I still have to get L4D on my pc, I have it on 360 which I now decided that it was a bad idea to get it on 360.
Bam- Admin
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- Post n°14
Re: A map I've been workin' on
What happened to this Chip!?
Chip- Map Designer
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- Post n°15
Re: A map I've been workin' on
Bam wrote:What happened to this Chip!?
Scrapped it because I'm overly critical of myself. Didn't delete it but it disappeared.
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