Hi again everyone. Haven't really had much time to do updates lately, but I have been helping Bam with his new Gamemode. Here's some work on an existing jetpack SWEP that added working fuel and fire effects. Bam is planning on changing the model.
Slideshow of some pics on PhotoBucket
Feel free to post comments about how it looks like he's farting, or how his fuel level is at 69.
Jetpack SWEP for BS Salvation
jakegadget- VIP Member
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In-Game Name : Companion Cube |STZ|
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Re: Jetpack SWEP for BS Salvation
Looking good mate =]
It looks good, apart from the model :p
Also, it doesn't look like he is farting, but more like his pants has been set on fire
Would it be possible to change the offset of the flame-effect?
Also, it doesn't look like he is farting, but more like his pants has been set on fire
Would it be possible to change the offset of the flame-effect?
Is that the "Flames" effect from normal thrusters?
jakegadget wrote:Is that the "Flames" effect from normal thrusters?
Yeah, I can't find the sprite name though :S
Truthfully, i think the plasma effect would look better, but meh
The effects you had to start with were cool, it was just the offset that was bad :p
Looks good. There is a vmt code that I have that makes the model not glossy like that
chargers5583 wrote:Looks good. There is a vmt code that I have that makes the model not glossy like that
"VertexLitGeneric" ftw.
And you also disable env_cube on the model
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