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Blender tutorial 31We have now opened a new Build server! IP: 188.165.193.102:27016Blender tutorial 31

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    Blender tutorial

    [BS] megamadgamer
    [BS] megamadgamer
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    Post by [BS] megamadgamer Sun Aug 02, 2009 3:24 am

    hello everyone, name is mega and i'm a relatively experienced user of blender ( for as far as it goes :-) )

    i'm in charge of making models for several Gmod addons including SBEP Smile

    so, why did i make this thread?
    wel, because i see allot of people use 3ds max, but there are quite some people that want to learn modeling but dont want to spend money on it.

    for those people, i made this thread.

    so first of all, what do you need?
    these are some of the basic requirements for using blender.

    1. the microsoft .NET 2.0 framework.
    2. latest version of the python code lib's
    3. the ability to think in more then 1 dimension.

    so, how do you get blender you ask? simple!.
    go to www.blender.org and download it.
    just make sure you download the .net framework and python first, wil save you a major headache later scratch

    now, you got blender installed and you start it up for the first time.
    and i think i know what you wil be thinking... : WTF?! what is this UI? how am i ever going to use this?
    wel, the awnser to that is : learn.

    might sound a bit harsh, but everybody has to learn to do something.
    don't think you wil be able to make complete, textured, collisioned and compiled models in 24 hours, cause you wont.

    best way to start getting used to blender is by reading this : http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro#Table_of_Contents

    one of the best, and most direct wikibooks on blender there is.

    another trick, spawn a cube. you can do this by going to the top menu, click add, then scroll to mesh, and then cube.

    now, see that little bar called object mode? click it and select edit mode after you right click on the cube to select it.

    now you wil see 8 pink dots on your screen, these are called vertices. every model is made up out of vertices.
    the 6 side's of the cube are called faces, and are used to fill up the model, and is what is going to hold your texture in the end.

    now, if you press B you can make a box selection of verts.
    i suggest you select the top 4 verts, and press E.
    this stands for extrude, and wil allow you to, for instance, make a single cube into 2 cubes.
    you can move verts with the XYZ arrow's on the screen, just left click, hold and drag.

    start experimenting, and while doing so. read the wikibook.

    hope this little tut on blender helped a bit, and has inspired some of you to start modeling youself.

    ( p.s. lack of capitals, proper grammar and punctuation are due to lack of sleep. it's 2:22 am when i'm writing this... drunken )

    good luck and i hope to see some creations with blender soon!

    ( p.p.s. i did this with a stock BMW that i got from the webz, was too lazy to make a BMW myself...
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    VADE
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    Post by VADE Sun Aug 02, 2009 3:39 am

    very nice , ive used blender a few times , couldnt be bothered with it really
    Bam
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    Post by Bam Mon Aug 03, 2009 12:10 am

    How long did the BMW take you?
    [BS] megamadgamer
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    Post by [BS] megamadgamer Mon Aug 03, 2009 2:49 am

    as said the original model is not from me.
    this is the original -> http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=722&ad=04vehicles_design.php&count=count

    my modefications to the outside, the bumpers and making my own wheels have taken me around 4 hours, wheels took the biggest part of the time because those are a pain to make.

    it wil take rougly 2 or 3 more hours till i'm done with the interior, since it wil have a lot of gauges for monitoring engine temps and such Smile
    liam6478
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    Post by liam6478 Mon Aug 03, 2009 3:01 pm

    could u put a link to that python thing
    [BS] megamadgamer
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    Post by [BS] megamadgamer Tue Aug 04, 2009 12:28 am

    Bam
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    Post by Bam Tue Aug 04, 2009 2:06 am

    [BS] megamadgamer wrote:...as said the original model is not from me...

    My mistake Razz I always check the forums late and I misread things XD
    liam6478
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    Post by liam6478 Tue Aug 04, 2009 2:26 pm

    [BS] megamadgamer wrote:www.python.org Wink
    i went on this and i wasnt sure if it was what i needed since it said about nasa on the right thx Smile
    [BS] megamadgamer
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    Help Re: Blender tutorial

    Post by [BS] megamadgamer Wed Aug 05, 2009 12:53 am

    liam6478 wrote:
    [BS] megamadgamer wrote:www.python.org Wink
    i went on this and i wasnt sure if it was what i needed since it said about nasa on the right thx Smile

    np dude, if you need anything else just look me up on steam or PM me on the forums Smile

    edit

    wel, since the render i showed is quite old right now, i thought i'd show a couple of new one's Very Happy

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